glsl: fix recording of variables for XFB in TCS shaders
This is purely for conformance, since it's not actually possible to do XFB on TCS output varyings. However we do have to make sure we record the names correctly, and this removes an extra level of array-ness from the names in question. Fixes KHR-GL45.tessellation_shader.single.xfb_captures_data_from_correct_stage v2: Add comment to the new program_resource_visitor::process function. (Ilia Mirkin) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108457 Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Cc: 19.0 <mesa-stable@lists.freedesktop.org> Reviewed-by:
Timothy Arceri <tarceri@itsqueeze.com>