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Commit 15a4b6db authored by Marek Olšák's avatar Marek Olšák
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mesa: declare UniformBufferBindings as an array with a static size

Some Gallium drivers were crashing, because the array was not large enough.

v2: clamp the per-shader maximum in st/mesa, then sum them all up

NOTE: This is a candidate for the stable branches.
parent cdad129f
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