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  • GL
  • mesamesa
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  • !22

mesa: check draw buffer completeness on glClearBufferfv/glClearBufferuiv

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Closed Dmitriy Nester requested to merge fix/ClearIncompleteBuffer into master Apr 30, 2020
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Tests for fix cases here link.

From OpenGL 4.6, section 9.4.4 "Effects of Framebuffer Completeness on
Framebuffer Operations", page 332:

"An INVALID_FRAMEBUFFER_OPERATION error is generated by attempts to render
to or read from a framebuffer which is not framebuffer complete.
This error is generated regardless of whether fragments are actually read
from or written to the framebuffer. For example, it is generated when a
rendering command is called and the framebuffer is incomplete, even if
RASTERIZER_DISCARD is enabled."
Edited Apr 30, 2020 by Dmitriy Nester
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Source branch: fix/ClearIncompleteBuffer