mesa: fix errors when reading depth with glReadPixels
OpenGL ES 3.0 spec 3.7.2 "Transfer of Pixel Rectangles" specifies DEPTH_COMPONENT, UNSIGNED_INT as a valid couple, validation for internal format is checked by is_float_depth(). Fix regression caused by 81d2fd91 in: ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels Test uses GL_DEPTH_COMPONENT, UNSIGNED_INT only when GL_NV_read_depth extension is present. v2: change check in _mesa_error_check_format_and_type to be explicit for ES 2.0+, desktop OpenGL does not allow this behaviour + uses this function for both glReadPixels and glDrawPixels validation. (No Piglit regressions seen with v2.) Signed-off-by:Tapani Pälli <tapani.palli@intel.com> Reviewed-by:
Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> [v1] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92009 Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
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