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Emma Anholt authored
VC4 and V3D have a value for "how many threads of this shader can run in parallel", and we want that number to be bigger. Reviewed-by: Eric Engestrom <eric@engestrom.ch>
20372b4d
VC4 and V3D have a value for "how many threads of this shader can run
in parallel", and we want that number to be bigger.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>