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  • Mike Blumenkrantz
  • mesamesa
  • Issues
  • #98

Closed
Open
Created May 08, 2021 by Mike Blumenkrantz@zmike🏋Owner

todo: tracking ticket

Trying to start a todo list for what I'm actively doing and my priorities to possibly help with zink-wip bug reporting and/or just my own tracking of what I'm supposedly doing.

  1. figure out what's going on with pipeline caching because it doesn't fucking work at all
  2. finish compute PBOs (#89 (closed) depends on this, as does RPCS3 and who knows how many other games)
    • download is done, upload is hard and might get deferred
    • ntv needs 8/16bit shader storage and 8bit ALUs
  3. aux/pb implementation (zink basically can't play 32bit games without a suballocator #97 (closed))
  4. optimize cached descriptors, possibly key samplers on immutables but definitely add a thread (perf
  5. async pipeline creation somehow (not actually sure this is possible at present)
  6. make batch states into lists
  7. rewrite bo load/store as derefs

Also gotta look at all these crash tickets at some point.

Edited Sep 24, 2021 by Mike Blumenkrantz
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