Yuzu Emulator "User Error"
zink-wip @ 806eb8a3 OpenGL renderer string: zink (AMD RADV VEGA10 (ACO))
Mesa: User error: GL_INVALID_ENUM in glDisable(GL_ALPHA_TEST)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glBindVertexBuffer(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexBindingDivisor(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexBindingDivisor(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glDrawArraysInstanced(no VAO bound)
Mesa: User error: GL_INVALID_ENUM in glDisable(GL_ALPHA_TEST)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glBindVertexBuffer(No array object bound)
Mesa: User error: GL_INVALID_OPERATION in glDrawArraysInstanced(no VAO bound)
...
Fails to render anything with the above spammed many times.
Yuzu can be built and compiled from here: https://github.com/yuzu-emu/yuzu/
Attached are two sample homebrew examples built from https://github.com/switchbrew/switch-examples/tree/master/graphics/opengl/
gunzip
before loading in the emulator, and ignore the warning dialog box about missing keys.