1. 25 Jun, 2010 2 commits
  2. 09 Jun, 2010 1 commit
  3. 08 Jun, 2010 1 commit
  4. 24 May, 2010 2 commits
  5. 10 Nov, 2009 1 commit
  6. 08 Oct, 2009 2 commits
  7. 07 Oct, 2009 1 commit
    • Eric Anholt's avatar
      Move to kernel coding style. · 8ae0e44e
      Eric Anholt authored
      We've talked about doing this since the start of the project, putting it off
      until "some convenient time".  Just after removing a third of the driver seems
      like a convenient time, when backporting's probably not happening much anyway.
      8ae0e44e
  8. 14 Mar, 2008 1 commit
  9. 26 Oct, 2006 1 commit
    • Eric Anholt's avatar
      Major cleanup of 3D invariant state, fixing hangs with rotation and render. · 25e6e497
      Eric Anholt authored
      Now, the generic invariant state is always set while the X Server is active,
      and happens automatically when the X Server grabs the DRI lock.  More 3D state
      is moved to the generic code.
      
      Then, the 3D consumers (video, rotation, render) set last_3d to their enum
      entry, and can update their own invariant state when another consumer was
      active.
      25e6e497
  10. 26 Jul, 2006 1 commit
  11. 19 Jul, 2006 1 commit
  12. 21 Jun, 2006 1 commit
  13. 19 Jun, 2006 1 commit