• Keith Packard's avatar
    Handle projective transforms on 9xx for Composite. · 4b9b7b00
    Keith Packard authored
    Projective transforms require un-normalized texture coordinates and the use
    of the texldp instruction. The coordinates are passed as x/y/z/w (the z is
    unused, but there isn't a vertext format for just x/y/w).
    4b9b7b00
i915_3d.h 13.4 KB