Commit 746ab3bb authored by Committed by Chris WilsonBrowse files
sna: Added AYUV format support for textured and sprite video adapters.
v2: Renamed DRM_FORMAT_XYUV to DRM_FORMAT_XYUV8888. Added comment about AYUV byte ordering in Gstreamer. v3: Removed sna_composite_op flags related change to the separate patch. v4: Fixed review comments, done code refactoring v5: Fixed following review comments: - Fixed comment in shader code for ayuv kernel. - Fixed naming to VIDEO_AYUV_BT601/BT709 for ayuv kernels. - Removed duplicate gen9_kernel parameter, left from previous patches - Added colorspace handling for new AYUV kernel - Fixed naming of sna_copy_packed_data_ayuv to sna_copy_ayuv_data - Started using standard bswap_32 function for byte swapping in sna_copy_ayuv_data - Removed redundant code in sna_copy_ayuv_data so that it looks more neat - Fixed XVIMAGE_AYUV structure initialization to contain proper byte sequence for GST - Fixed bogus comment about subsampling for DRM_FORMAT_XYUV8888 - Fixed AYUV advertisement for all platforms - Removed unnecessary RGB888 declaration. v6: - Fixed surface format not to use alpha as supposed - Now doing byte swapping always during copy - Changed hack, required for GST to work to be at one place - Fixed invalid sampling values for XVIMAGE_AYUV - Fixed sprite format checking order and images_ayuv definition. v7: - Removed reverse_bytes bool parameter, now swapping bytes for XYUV unconditionally both for textured and sprite modes. v8: - Added gen9_images structure, in order to expose AYUV format to proper platforms. Signed-off-by: Stanislav Lisovskiy <firstname.lastname@example.org> Reviewed-by: Ville Syrjälä <email@example.com> Signed-off-by: Chris Wilson <firstname.lastname@example.org>