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xorg
driver
xf86-video-fbdev
Commits
fe1fa4c0
Commit
fe1fa4c0
authored
Apr 07, 2006
by
Adam Jackson
💣
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Unlibcwrap. Bump server version requirement. Bump to 0.2.0.
parent
41a76381
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ChangeLog
ChangeLog
+6
-0
configure.ac
configure.ac
+2
-2
src/fbdev.c
src/fbdev.c
+6
-5
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ChangeLog
View file @
fe1fa4c0
2006-04-06 Adam Jackson <ajax@freedesktop.org>
* configure.ac:
* src/fbdev.c:
Unlibcwrap. Bump server version requirement. Bump to 0.2.0.
2006-01-09 David Nusinow <gravity-at-freedesktop-dot-org>
* man/fbdev.man:
...
...
configure.ac
View file @
fe1fa4c0
...
...
@@ -22,7 +22,7 @@
AC_PREREQ(2.57)
AC_INIT([xf86-video-fbdev],
0.
1
.0
.5
,
0.
2
.0,
[https://bugs.freedesktop.org/enter_bug.cgi?product=xorg],
xf86-video-fbdev)
...
...
@@ -53,7 +53,7 @@ XORG_DRIVER_CHECK_EXT(RENDER, renderproto)
XORG_DRIVER_CHECK_EXT(XV, videoproto)
# Checks for pkg-config packages
PKG_CHECK_MODULES(XORG, [xorg-server xproto fontsproto $REQUIRED_MODULES])
PKG_CHECK_MODULES(XORG, [xorg-server
>= 1.0.99.901
xproto fontsproto $REQUIRED_MODULES])
sdkdir=$(pkg-config --variable=sdkdir xorg-server)
# Checks for libraries.
...
...
src/fbdev.c
View file @
fe1fa4c0
...
...
@@ -9,10 +9,11 @@
#include "config.h"
#endif
#include <string.h>
/* all driver need this */
#include "xf86.h"
#include "xf86_OSproc.h"
#include "xf86_ansic.h"
#include "mipointer.h"
#include "mibstore.h"
...
...
@@ -81,14 +82,14 @@ enum { FBDEV_ROTATE_NONE=0, FBDEV_ROTATE_CW=270, FBDEV_ROTATE_UD=180, FBDEV_ROTA
*/
static
int
pix24bpp
=
0
;
#define VERSION
4000
#define
FBDEV_
VERSION 4000
#define FBDEV_NAME "FBDEV"
#define FBDEV_DRIVER_NAME "fbdev"
#define FBDEV_MAJOR_VERSION 0
#define FBDEV_MINOR_VERSION
1
#define FBDEV_MINOR_VERSION
2
_X_EXPORT
DriverRec
FBDEV
=
{
VERSION
,
FBDEV_
VERSION
,
FBDEV_DRIVER_NAME
,
#if 0
"driver for linux framebuffer devices",
...
...
@@ -360,7 +361,7 @@ FBDevProbe(DriverPtr drv, int flags)
if
(
pScrn
)
{
foundScreen
=
TRUE
;
pScrn
->
driverVersion
=
VERSION
;
pScrn
->
driverVersion
=
FBDEV_
VERSION
;
pScrn
->
driverName
=
FBDEV_DRIVER_NAME
;
pScrn
->
name
=
FBDEV_NAME
;
pScrn
->
Probe
=
FBDevProbe
;
...
...
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