Commit 62ef210d authored by Peter Hutterer's avatar Peter Hutterer

Comment the touch states

Everytime I look at this I get confused about OPEN_EMPTY vs EMPTY. Let's fix
that.
Signed-off-by: Peter Hutterer's avatarPeter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: default avatarHans de Goede <hdegoede@redhat.com>
parent bfceb1bc
......@@ -44,11 +44,11 @@ struct _SynapticsPrivateRec;
typedef struct _SynapticsPrivateRec SynapticsPrivate;
enum SynapticsSlotState {
SLOTSTATE_EMPTY = 0,
SLOTSTATE_OPEN,
SLOTSTATE_CLOSE,
SLOTSTATE_OPEN_EMPTY,
SLOTSTATE_UPDATE,
SLOTSTATE_EMPTY = 0, /* no slot in this cycle */
SLOTSTATE_OPEN, /* tracking ID received */
SLOTSTATE_CLOSE, /* tracking ID -1 received */
SLOTSTATE_OPEN_EMPTY, /* previously had tracking id, no events in this read cycle */
SLOTSTATE_UPDATE, /* had tracking id, other events in this cycle */
};
/* used to mark emulated hw button state */
......
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