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Draft: scene/xdg_shell: Don't position surface

The root surface should always be at 0, 0. This will break if a client decides to render a subsurface outside of the bounds the windows normally should be. Shadow effects is a reason a client may choose to render such subsurfaces.

This fixes https://github.com/swaywm/sway/pull/6844#issuecomment-1054839568

Edited by Alexander Orzechowski

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