Commits on Source (5)
-
There is no need for us to allocate the storage manually, Pixman can do that for us. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
7323ddec -
No need to manually allocate the storage, Pixman can do that. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dd706d59 -
Pixman image formats are CPU-endianess dependent while drm_fourcc are not. Standardise around drm_fourcc because DRM-backend uses them anyway. This also makes Pixman-renderer use the same format as GL-renderer will prefer on headless. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
8b6c3fe0 -
A following patch is going to need the introduced 'area' and 'fb_size' variables. Until then though, a little hack is needed to avoid no-gl builds failing with error: variable 'fb_size' set but not used. While starting to use struct weston_geometry, convert also the input and opaque regions to use it. This shortens and simplifies the code, as we can drop the roughly duplicate code of doing stuff for with vs. without a frame. No change in behavior, this is pure refactoring. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
9e1c96bc -
Pure refactoring to reduce statement lengths. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
aac8eefc