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Commit ce4cf2d0 authored by Philipp Zabel's avatar Philipp Zabel Committed by Marius Vlad
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backend-vnc: move accumulated damage with output



When the output is moved, move its per-framebuffer accumulated damage
with it. The alternative would be to track accumulated damage in the
local output coordinate system, but that would require translating back
into global coordinates for repaint_output.

Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
parent 0ece6cb4
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