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Commit bb0944c8 authored by Derek Foreman's avatar Derek Foreman Committed by Daniel Stone
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compositor: fix damage optimization



We can skip posting damage beneath planes that are fully translucent,
but that doesn't mean we can skip posting damage beneath planes that
are not fully opaque.

Add a check for content that is entirely blended, and use that instead.

Signed-off-by: default avatarDerek Foreman <derek.foreman@collabora.com>
parent 4a042f93
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