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compositor: Mark pnode accordingly when buffer type is direct
As we exit early we never have the chance to mark it as is_direct when
the buffer type is direct_display.
This is required as is_direct is never checked in GL attach part we
end up tripping on invalid renderer_private causing it to assert.
Fixes 2db4f17244f, "compositor: re-order paint node placeholder checks"
Signed-off-by:
Marius Vlad <marius.vlad@collabora.com>
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