weston-keyboard: Create input_panel_surface earlier
If we only create the input_panel_surface after we've already created the window and tried to get some content for it, then we're never going to enter the input_panel_surface committed handler, so we'll never get the chance to properly map the surface. Follow the other surface types by creating the input-panel surface before we try to attach anything to it. Signed-off-by: Daniel Stone <daniels@collabora.com> Fixes: bdf2019e ("desktop-shell: Map input panel surfaces before views")
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