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pixman-renderer: Check if the shm_buffer is gone during attach
Moving attach to the render loop in c08a6ff8 caused this to crash if the shm buffer is destroyed between being committed to a surface and being rendered. Since we don't keep a reference to the buffer pool anyway, we might as well just skip the attachment here. Fixes: #922 Signed-off-by:Derek Foreman <derek.foreman@collabora.com>
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