Verified Commit ed016bff authored by Sergi Granell's avatar Sergi Granell Committed by Quentin Glidic

compositor-wayland: Call set_window_geometry when using zxdg_shell_v6

This way Wayland compositors will be aware of Weston's
"visible bounds" (and ignore its shadows).
Signed-off-by: Sergi Granell's avatarSergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Quentin Glidic's avatarQuentin Glidic <sardemff7+git@sardemff7.net>
parent 88353dda
......@@ -785,6 +785,14 @@ wayland_output_resize_surface(struct wayland_output *output)
wl_surface_set_opaque_region(output->parent.surface, region);
wl_region_destroy(region);
if (output->parent.xdg_surface) {
zxdg_surface_v6_set_window_geometry(output->parent.xdg_surface,
ix,
iy,
iwidth,
iheight);
}
width = frame_width(output->frame);
height = frame_height(output->frame);
} else {
......@@ -797,6 +805,14 @@ wayland_output_resize_surface(struct wayland_output *output)
wl_region_add(region, 0, 0, width, height);
wl_surface_set_opaque_region(output->parent.surface, region);
wl_region_destroy(region);
if (output->parent.xdg_surface) {
zxdg_surface_v6_set_window_geometry(output->parent.xdg_surface,
0,
0,
width,
height);
}
}
#ifdef ENABLE_EGL
......
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