Commit c095cde3 authored by Miguel A. Vico's avatar Miguel A. Vico Committed by Pekka Paalanen

gl-renderer: Rename gl_renderer::output_create to output_window_create

No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.
Signed-off-by: default avatarMiguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: default avatarAndy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones's avatarJames Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen's avatarPekka Paalanen <pekka.paalanen@collabora.co.uk>
parent dddc670c
......@@ -1836,12 +1836,12 @@ drm_output_init_egl(struct drm_output *output, struct drm_backend *b)
if (format[1])
n_formats = 2;
if (gl_renderer->output_create(&output->base,
(EGLNativeWindowType)output->gbm_surface,
output->gbm_surface,
gl_renderer->opaque_attribs,
format,
n_formats) < 0) {
if (gl_renderer->output_window_create(&output->base,
(EGLNativeWindowType)output->gbm_surface,
output->gbm_surface,
gl_renderer->opaque_attribs,
format,
n_formats) < 0) {
weston_log("failed to create gl renderer output state\n");
gbm_surface_destroy(output->gbm_surface);
return -1;
......
......@@ -700,12 +700,12 @@ wayland_output_init_gl_renderer(struct wayland_output *output)
return -1;
}
if (gl_renderer->output_create(&output->base,
output->gl.egl_window,
output->gl.egl_window,
gl_renderer->alpha_attribs,
NULL,
0) < 0)
if (gl_renderer->output_window_create(&output->base,
output->gl.egl_window,
output->gl.egl_window,
gl_renderer->alpha_attribs,
NULL,
0) < 0)
goto cleanup_window;
return 0;
......
......@@ -923,12 +923,13 @@ x11_output_enable(struct weston_output *base)
* but eglCreateWindowSurface takes a Window. */
Window xid = (Window) output->window;
ret = gl_renderer->output_create(&output->base,
(EGLNativeWindowType) output->window,
&xid,
gl_renderer->opaque_attribs,
NULL,
0);
ret = gl_renderer->output_window_create(
&output->base,
(EGLNativeWindowType) output->window,
&xid,
gl_renderer->opaque_attribs,
NULL,
0);
if (ret < 0)
goto err;
}
......
......@@ -2640,12 +2640,12 @@ static int
gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
static int
gl_renderer_output_create(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
int n_ids)
gl_renderer_output_window_create(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
int n_ids)
{
struct weston_compositor *ec = output->compositor;
struct gl_renderer *gr = get_renderer(ec);
......@@ -3284,7 +3284,7 @@ WL_EXPORT struct gl_renderer_interface gl_renderer_interface = {
.display_create = gl_renderer_display_create,
.display = gl_renderer_display,
.output_create = gl_renderer_output_create,
.output_window_create = gl_renderer_output_window_create,
.output_destroy = gl_renderer_output_destroy,
.output_surface = gl_renderer_output_surface,
.output_set_border = gl_renderer_output_set_border,
......
......@@ -69,12 +69,12 @@ struct gl_renderer_interface {
EGLDisplay (*display)(struct weston_compositor *ec);
int (*output_create)(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
const int n_ids);
int (*output_window_create)(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
const int n_ids);
void (*output_destroy)(struct weston_output *output);
......
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