simple-egl: Update buffer_size dimensions when starting as maximized
With commit 62ab6891, 'clients/simple-egl: Handle buffer scale and transform' we changed the way we resized the client, by encapsulating the resize in update_buffer_geometry() function. we didn't correct that when creating the EGL window, which might be problematic if you attempt to start the window with different a different state, like maximized. Fixes 62ab6891 Signed-off-by:Marius Vlad <marius.vlad@collabora.com>
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