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Jonas Ådahl authored
We currently wait for clients in the wl_client destroy signal, which is called before the client is destructed and the socket is closed. If test clients rely on being closed due to the socket being closed we'd dead lock. Avoid this by synchronizing in an idle task that is called after the client is fully destroyed. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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