Commit 872d074a authored by Daniel Stone's avatar Daniel Stone Committed by Kristian Høgsberg
Browse files

Add key_state and button_state enums



Rather than hardcoding 0 and 1 everywhere.
Signed-off-by: Daniel Stone's avatarDaniel Stone <daniel@fooishbar.org>
parent 9a1705c5
......@@ -818,6 +818,15 @@
<arg name="surface_y" type="fixed"/>
</event>
<enum name="button_state">
<description summary="physical button state">
Describes the physical state of a button which provoked the button
event.
</description>
<entry name="released" value="0" summary="button is not pressed"/>
<entry name="pressed" value="1" summary="button is pressed"/>
</enum>
<event name="button">
<description summary="pointer button event">
Mouse button click and release notifications. The location
......@@ -862,6 +871,16 @@
<arg name="surface" type="object" interface="wl_surface"/>
</event>
<enum name="key_state">
<description summary="physical key state">
Describes the physical state of a key which provoked the key event.
When a key repeats, the sequence is down -> repeat -> repeat -> up.
</description>
<entry name="released" value="0" summary="key is not pressed"/>
<entry name="pressed" value="1" summary="key is pressed"/>
<entry name="repeat" value="2" summary="key is pressed and repeating"/>
</enum>
<event name="key">
<description summary="key event">
A key was pressed or released.
......
......@@ -260,15 +260,18 @@ data_device_end_drag_grab(struct wl_seat *seat)
static void
drag_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state)
uint32_t time, uint32_t button, uint32_t state_w)
{
struct wl_seat *seat = container_of(grab, struct wl_seat, drag_grab);
enum wl_pointer_button_state state = state_w;
if (seat->drag_focus_resource &&
seat->pointer->grab_button == button && state == 0)
seat->pointer->grab_button == button &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
wl_data_device_send_drop(seat->drag_focus_resource);
if (seat->pointer->button_count == 0 && state == 0) {
if (seat->pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED) {
data_device_end_drag_grab(seat);
if (seat->drag_data_source)
wl_list_remove(&seat->drag_data_source_listener.link);
......
......@@ -493,19 +493,21 @@ default_grab_motion(struct wl_pointer_grab *grab,
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state)
uint32_t time, uint32_t button, uint32_t state_w)
{
struct wl_pointer *pointer = grab->pointer;
struct wl_resource *resource;
uint32_t serial;
enum wl_pointer_button_state state = state_w;
resource = pointer->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_pointer_send_button(resource, serial, time, button, state);
wl_pointer_send_button(resource, serial, time, button, state_w);
}
if (pointer->button_count == 0 && state == 0)
if (pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
wl_pointer_set_focus(pointer, pointer->current,
pointer->current_x, pointer->current_y);
}
......
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