Commit 3c7e8bfb authored by Kristian Høgsberg's avatar Kristian Høgsberg

client: Add wl_display_prepare_read() API to relax thread model assumptions

The current thread model assumes that the application or toolkit will have
one thread that either polls the display fd and dispatches events or just
dispatches in a loop.  Only this main thread will read from the fd while
all other threads will block on a pthread condition and expect the main
thread to deliver events to them.

This turns out to be too restrictive.  We can't assume that there
always will be a thread like that.  Qt QML threaded rendering will
block the main thread on a condition that's signaled by a rendering
thread after it finishes rendering.  This leads to a deadlock when the
rendering threads blocks in eglSwapBuffers(), and the main thread is
waiting on the condition.  Another problematic use case is with games
that has a rendering thread for a splash screen while the main thread
is busy loading game data or compiling shaders.  The main thread isn't
responsive and ends up blocking eglSwapBuffers() in the rendering thread.

We also can't assume that there will be only one thread polling on the
file descriptor.  A valid use case is a thread receiving data from a
custom wayland interface as well as a device fd or network socket.
The thread may want to wait on either events from the wayland
interface or data from the fd, in which case it needs to poll on both
the wayland display fd and the device/network fd.

The solution seems pretty straightforward: just let all threads read
from the fd.  However, the main-thread restriction was introduced to
avoid a race.  Simplified, main loops will do something like this:

	wl_display_dispatch_pending(display);

	/* Race here if other thread reads from fd and places events
	 * in main eent queue.  We go to sleep in poll while sitting on
	 * events that may stall the application if not dispatched. */

	poll(fds, nfds, -1);

	/* Race here if other thread reads and doesn't queue any
	 * events for main queue. wl_display_dispatch() below will block
	 * trying to read from the fd, while other fds in the mainloop
	 * are ignored. */

	wl_display_dispatch(display);

The restriction that only the main thread can read from the fd avoids
these races, but has the problems described above.

This patch introduces new API to solve both problems.  We add

	int wl_display_prepare_read(struct wl_display *display);

and

	int wl_display_read_events(struct wl_display *display);

wl_display_prepare_read() registers the calling thread as a potential
reader of events.  Once data is available on the fd, all reader
threads must call wl_display_read_events(), at which point one of the
threads will read from the fd and distribute the events to event
queues.  When that is done, all threads return from
wl_display_read_events().

From the point of view of a single thread, this ensures that between
calling wl_display_prepare_read() and wl_display_read_events(), no
other thread will read from the fd and queue events in its event
queue.  This avoids the race conditions described above, and we avoid
relying on any one thread to be available to read events.
parent 61ac9c68
......@@ -324,7 +324,7 @@ wl_connection_read(struct wl_connection *connection)
msg.msg_flags = 0;
do {
len = wl_os_recvmsg_cloexec(connection->fd, &msg, 0);
len = wl_os_recvmsg_cloexec(connection->fd, &msg, MSG_DONTWAIT);
} while (len < 0 && errno == EINTR);
if (len <= 0)
......
......@@ -21,6 +21,8 @@
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
......@@ -83,6 +85,10 @@ struct wl_display {
struct wl_event_queue queue;
struct wl_list event_queue_list;
pthread_mutex_t mutex;
int reader_count;
uint32_t read_serial;
pthread_cond_t reader_cond;
};
/** \endcond */
......@@ -521,6 +527,8 @@ wl_display_connect_to_fd(int fd)
wl_event_queue_init(&display->queue, display);
wl_list_init(&display->event_queue_list);
pthread_mutex_init(&display->mutex, NULL);
pthread_cond_init(&display->reader_cond, NULL);
display->reader_count = 0;
wl_map_insert_new(&display->objects, 0, NULL);
......@@ -535,14 +543,19 @@ wl_display_connect_to_fd(int fd)
display->proxy.refcount = 1;
display->connection = wl_connection_create(display->fd);
if (display->connection == NULL) {
wl_map_release(&display->objects);
close(display->fd);
free(display);
return NULL;
}
if (display->connection == NULL)
goto err_connection;
return display;
err_connection:
pthread_mutex_destroy(&display->mutex);
pthread_cond_destroy(&display->reader_cond);
wl_map_release(&display->objects);
close(display->fd);
free(display);
return NULL;
}
/** Connect to a Wayland display
......@@ -597,6 +610,7 @@ wl_display_disconnect(struct wl_display *display)
wl_map_release(&display->objects);
wl_event_queue_release(&display->queue);
pthread_mutex_destroy(&display->mutex);
pthread_cond_destroy(&display->reader_cond);
if (display->fd > 0)
close(display->fd);
......@@ -849,65 +863,207 @@ dispatch_event(struct wl_display *display, struct wl_event_queue *queue)
}
static int
dispatch_queue(struct wl_display *display,
struct wl_event_queue *queue, int block)
read_events(struct wl_display *display)
{
int len, size, count, ret;
pthread_mutex_lock(&display->mutex);
if (display->last_error)
goto err_unlock;
ret = wl_connection_flush(display->connection);
if (ret < 0 && errno != EAGAIN) {
display_fatal_error(display, errno);
goto err_unlock;
}
if (block && wl_list_empty(&queue->event_list) &&
pthread_equal(display->display_thread, pthread_self())) {
len = wl_connection_read(display->connection);
if (len == -1) {
display_fatal_error(display, errno);
goto err_unlock;
} else if (len == 0) {
display_fatal_error(display, EPIPE);
goto err_unlock;
int total, rem, size;
uint32_t serial;
display->reader_count--;
if (display->reader_count == 0) {
total = wl_connection_read(display->connection);
if (total == -1) {
if (errno != EAGAIN)
display_fatal_error(display, errno);
return -1;
}
while (len >= 8) {
size = queue_event(display, len);
for (rem = total; rem >= 8; rem -= size) {
size = queue_event(display, rem);
if (size == -1) {
display_fatal_error(display, errno);
goto err_unlock;
return -1;
} else if (size == 0) {
break;
}
len -= size;
}
} else if (block && wl_list_empty(&queue->event_list)) {
pthread_cond_wait(&queue->cond, &display->mutex);
if (display->last_error)
goto err_unlock;
display->read_serial++;
pthread_cond_broadcast(&display->reader_cond);
} else {
serial = display->read_serial;
while (display->read_serial == serial)
pthread_cond_wait(&display->reader_cond,
&display->mutex);
}
return 0;
}
/** Read events from display file descriptor
*
* \param display The display context object
* \return 0 on success or -1 on error. In case of error errno will
* be set accordingly
*
* This will read events from the file descriptor for the display.
* This function does not dispatch events, it only reads and queues
* events into their corresponding event queues. If no data is
* avilable on the file descriptor, wl_display_read_events() returns
* immediately. To dispatch events that may have been queued, call
* wl_display_dispatch_pending() or
* wl_display_dispatch_queue_pending().
*
* Before calling this function, wl_display_prepare_read() must be
* called first.
*
* \memberof wl_display
*/
WL_EXPORT int
wl_display_read_events(struct wl_display *display)
{
int ret;
pthread_mutex_lock(&display->mutex);
ret = read_events(display);
pthread_mutex_unlock(&display->mutex);
return ret;
}
static int
dispatch_queue(struct wl_display *display, struct wl_event_queue *queue)
{
int count;
if (display->last_error)
goto err;
for (count = 0; !wl_list_empty(&queue->event_list); count++) {
dispatch_event(display, queue);
if (display->last_error)
goto err_unlock;
goto err;
}
pthread_mutex_unlock(&display->mutex);
return count;
err_unlock:
err:
errno = display->last_error;
pthread_mutex_unlock(&display->mutex);
return -1;
}
WL_EXPORT int
wl_display_prepare_read_queue(struct wl_display *display,
struct wl_event_queue *queue)
{
int ret;
pthread_mutex_lock(&display->mutex);
if (!wl_list_empty(&queue->event_list)) {
errno = EAGAIN;
ret = -1;
} else {
display->reader_count++;
ret = 0;
}
pthread_mutex_unlock(&display->mutex);
return ret;
}
/** Prepare to read events after polling file descriptor
*
* \param display The display context object
* \return 0 on success or -1 if event queue was not empty
*
* This function must be called before reading from the file
* descriptor using wl_display_read_events(). Calling
* wl_display_prepare_read() announces the calling threads intention
* to read and ensures that until the thread is ready to read and
* calls wl_display_read_events(), no other thread will read from the
* file descriptor. This only succeeds if the event queue is empty
* though, and if there are undispatched events in the queue, -1 is
* returned and errno set to EBUSY.
*
* If a thread successfully calls wl_display_prepare_read(), it must
* either call wl_display_read_events() when it's ready or cancel the
* read intention by calling wl_display_cancel_read().
*
* Use this function before polling on the display fd or to integrate
* the fd into a toolkit event loop in a race-free way. Typically, a
* toolkit will call wl_display_dispatch_pending() before sleeping, to
* make sure it doesn't block with unhandled events. Upon waking up,
* it will assume the file descriptor is readable and read events from
* the fd by calling wl_display_dispatch(). Simplified, we have:
*
* wl_display_dispatch_pending(display);
* wl_display_flush(display);
* poll(fds, nfds, -1);
* wl_display_dispatch(display);
*
* There are two races here: first, before blocking in poll(), the fd
* could become readable and another thread reads the events. Some of
* these events may be for the main queue and the other thread will
* queue them there and then the main thread will go to sleep in
* poll(). This will stall the application, which could be waiting
* for a event to kick of the next animation frame, for example.
*
* The other race is immediately after poll(), where another thread
* could preempt and read events before the main thread calls
* wl_display_dispatch(). This call now blocks and starves the other
* fds in the event loop.
*
* A correct sequence would be:
*
* while (wl_display_prepare_read(display) != 0)
* wl_display_dispatch_pending(display);
* wl_display_flush(display);
* poll(fds, nfds, -1);
* wl_display_read_events(display);
* wl_display_dispatch_pending(display);
*
* Here we call wl_display_prepare_read(), which ensures that between
* returning from that call and eventually calling
* wl_display_read_events(), no other thread will read from the fd and
* queue events in our queue. If the call to
* wl_display_prepare_read() fails, we dispatch the pending events and
* try again until we're successful.
*
* \memberof wl_display
*/
WL_EXPORT int
wl_display_prepare_read(struct wl_display *display)
{
return wl_display_prepare_read_queue(display, &display->queue);
}
/** Release exclusive access to display file descriptor
*
* \param display The display context object
*
* This releases the exclusive access. Useful for canceling the lock
* when a timed out poll returns fd not readable and we're not going
* to read from the fd anytime soon.
*
* \memberof wl_display
*/
WL_EXPORT void
wl_display_cancel_read(struct wl_display *display)
{
pthread_mutex_lock(&display->mutex);
display->reader_count--;
if (display->reader_count == 0) {
display->read_serial++;
pthread_cond_broadcast(&display->reader_cond);
}
pthread_mutex_unlock(&display->mutex);
}
/** Dispatch events in an event queue
*
* \param display The display context object
......@@ -928,7 +1084,50 @@ WL_EXPORT int
wl_display_dispatch_queue(struct wl_display *display,
struct wl_event_queue *queue)
{
return dispatch_queue(display, queue, 1);
struct pollfd pfd[2];
int ret;
pthread_mutex_lock(&display->mutex);
ret = dispatch_queue(display, queue);
if (ret == -1)
goto err_unlock;
if (ret > 0) {
pthread_mutex_unlock(&display->mutex);
return ret;
}
ret = wl_connection_flush(display->connection);
if (ret < 0 && errno != EAGAIN) {
display_fatal_error(display, errno);
goto err_unlock;
}
display->reader_count++;
pthread_mutex_unlock(&display->mutex);
pfd[0].fd = display->fd;
pfd[0].events = POLLIN;
if (poll(pfd, 1, -1) == -1)
return -1;
pthread_mutex_lock(&display->mutex);
if (read_events(display) == -1)
goto err_unlock;
ret = dispatch_queue(display, queue);
if (ret == -1)
goto err_unlock;
pthread_mutex_unlock(&display->mutex);
return ret;
err_unlock:
pthread_mutex_unlock(&display->mutex);
return -1;
}
/** Dispatch pending events in an event queue
......@@ -948,7 +1147,18 @@ WL_EXPORT int
wl_display_dispatch_queue_pending(struct wl_display *display,
struct wl_event_queue *queue)
{
return dispatch_queue(display, queue, 0);
pthread_mutex_lock(&display->mutex);
if (dispatch_queue(display, queue) == -1)
goto err_unlock;
pthread_mutex_unlock(&display->mutex);
return 0;
err_unlock:
pthread_mutex_unlock(&display->mutex);
return -1;
}
/** Process incoming events
......@@ -967,7 +1177,8 @@ wl_display_dispatch_queue_pending(struct wl_display *display,
* or not. For dispatching main queue events without blocking, see \ref
* wl_display_dispatch_pending().
*
* \note Calling this makes the current thread the main one.
* \note Calling this will release the display file descriptor if this
* thread acquired it using wl_display_acquire_fd().
*
* \sa wl_display_dispatch_pending(), wl_display_dispatch_queue()
*
......@@ -976,9 +1187,7 @@ wl_display_dispatch_queue_pending(struct wl_display *display,
WL_EXPORT int
wl_display_dispatch(struct wl_display *display)
{
display->display_thread = pthread_self();
return dispatch_queue(display, &display->queue, 1);
return wl_display_dispatch_queue(display, &display->queue);
}
/** Dispatch main queue events without reading from the display fd
......@@ -1022,9 +1231,7 @@ wl_display_dispatch(struct wl_display *display)
WL_EXPORT int
wl_display_dispatch_pending(struct wl_display *display)
{
display->display_thread = pthread_self();
return dispatch_queue(display, &display->queue, 0);
return wl_display_dispatch_queue_pending(display, &display->queue);
}
/** Retrieve the last error occurred on a display
......
......@@ -152,6 +152,12 @@ int wl_display_flush(struct wl_display *display);
int wl_display_roundtrip(struct wl_display *display);
struct wl_event_queue *wl_display_create_queue(struct wl_display *display);
int wl_display_prepare_read_queue(struct wl_display *display,
struct wl_event_queue *queue);
int wl_display_prepare_read(struct wl_display *display);
void wl_display_cancel_read(struct wl_display *display);
int wl_display_read_events(struct wl_display *display);
void wl_log_set_handler_client(wl_log_func_t handler);
#ifdef __cplusplus
......
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