Commit 2d586a75 authored by Jason Ekstrand's avatar Jason Ekstrand Committed by Kristian Høgsberg

Remove incorrect sanity-check from wl_map_insert_at

I got a little over-eager with my sanity checks and didn't realize that the
client uses wl_map_insert_at to mark objects as zombies when they come from
the server-side.
Signed-off-by: Jason Ekstrand's avatarJason Ekstrand <>
parent 8fd60c68
......@@ -211,14 +211,8 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
struct wl_array *entries;
if (map->side == WL_MAP_CLIENT_SIDE)
return -1;
entries = &map->client_entries;
} else {
if (map->side == WL_MAP_SERVER_SIDE)
return -1;
entries = &map->server_entries;
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