Commit 0034323f authored by Sebastian Dröge's avatar Sebastian Dröge 🍵

Release 1.5.1

parent 77fe54e8
This diff is collapsed.
This is GStreamer Bad Plugins 1.4.0
This is GStreamer Bad Plugins 1.5.1
Changes since 1.2:
New API:
• GstMessageType has GST_MESSAGE_EXTENDED added. All types before
that can be used together as a flags type as before, but from
that message onwards the types are just counted incrementally.
This was necessary to be able to add more message types.
In 2.0 GstMessageType will just become an enum and not a flags
type anymore.
• GstDeviceMonitor for device probing, e.g. to list all available
audio or video capture devices. This is the replacement for
GstPropertyProbe from 0.10.
• Events accumulate the running-time offset now when travelling
through pads, as set by the gst_pad_set_offset() function. This
allows to compensate for this in the QOS event for example.
• GstBuffer has a new flag "tag-memory" that is set automatically
when memory is added or removed to a buffer. This allows buffer
pools to detect if they can recycle a buffer or need to reset
it first.
• GstToc has new API to mark GstTocEntries as loops.
• A not-authorized resource error has been defined to notify
applications that accessing the resource has failed because
of missing authorization and to distinguish this case from others.
This change is actually already in 1.2.4.
• GstPad has a new flag "accept-intersect", that will let the default
ACCEPT_CAPS query handler do an intersection instead of subset check.
This is interesting for parser elements that can handle incomplete
caps.
• GstCollectPads has support for flushing and a default handler for
SEEK events now.
• New GstFlowAggregator helper object that simplifies handling of
flow returns in elements with multiple source pads. Additionally
GstPad now always stores the last flow return and provides an
API to retrieve it.
• GstSegment has new API to offset the running time by a specific
value and this is used in GstPad to allow positive and negative
offsets in gst_pad_set_offset() in all situations.
• Support for h265/HEVC and VP8 has been added to the codec utils and codec
parsers library, and was integrated into various elements.
• API for adjusting the TLS validation of RTSP connection has been added.
• The RTSP and SDP library has MIKEY (RFC 3830) support now, and
there is API to distinguish between the different RTSP profiles.
• API to access RTP time information and statistics.
• Support for auxiliary streams was added to rtpbin.
• Support for tiled, raw video formats has been added.
• GstVideoDecoder and GstAudioDecoder have API to help aggregating tag
events and merge custom tags into them consistently.
• GstBufferPool has support for flushing now.
• playbin/playsink has support for application provided audio and video
filters.
• GstDiscoverer has new and simplified API to get details about missing
plugins and information to pass to the plugin installer.
• The GL library was merged from gst-plugins-gl to gst-plugins-bad,
providing a generic infrastructure for handling GL inside GStreamer
pipelines and a plugin with some elements using these, especially
a video sink. Supported platforms currently are Android, Cocoa (OS X),
DispManX (Raspberry Pi), EAGL (iOS), WGL (Windows) and generic X11,
Wayland and EGL platforms.
This replaces eglglessink and also is supposed to replace osxvideosink.
• New GstAggregator base class in gst-plugins-bad. This is supposed to
replace GstCollectPads in the future and fix long-known shortcomings
in its API. Together with the base class some elements are provided
already, like a videomixer (compositor).
Major changes:
• New plugins and elements:
∘ v4l2videodec element for accessing hardware codecs on
platforms that make them accessible via V4L2, e.g.
Samsung Exynos. This comes together with major refactoring
of the existing V4L2 elements and the corresponding
infrastructure.
The v4l2videodec element replaces the mfcdec element.
∘ New downloadbuffer element that replaces the download
buffering feature of queue2. Compared to queue2's code
it is much simpler and only for this single use case.
A noteworthy new feature is that it's downloading gaps
in the already downloaded stream parts when nothing else
is to be downloaded.
This is now used by playbin when download buffering is
enabled.
∘ rtpstreampay and rtpstreamdepay elements for transmitting
RTP packets over a stream API (e.g. TCP) according to
RFC 4571.
∘ rtprtx elements for standard compliant implementation of
retransmissions, integrated into the rtpmanager plugin.
∘ audiomixer element that mixes multiple audio streams together
into a single one while keeping synchronization. This is
planned to become the replacement of the adder element.
∘ OpenNI2 plugin for 3D cameras like the Kinect camera.
∘ OpenEXR plugin for decoding high-dynamic-range EXR images.
∘ curlsshsink and curlsftpsink to write files via SSH/SFTP.
∘ videosignal, ivfparse and sndfile plugins ported from 0.10.
∘ avfvideosrc, vtdec and other elements were ported from 0.10 and
are available on OS X and iOS now.
• Other changes:
∘ gst-libav now uses libav 10.2, and gained support for H265/HEVC.
∘ Support for hardware codecs and special memory types has been
improved with bugfixes and feature additions in various plugins
and base classes.
∘ Various bugfixes and improvements to buffering in queue2 and
multiqueue elements.
∘ dvbsrc supports more delivery mechanisms and other features
now, including DVB S2 and T2 support.
∘ The MPEGTS library has support for many more descriptors.
∘ Major improvements to tsdemux and tsparse, especially time and
seeking related.
∘ souphttpsrc now has support for keep-alive connections,
compression, configurable number of retries and configuration
for SSL certificate validation.
∘ hlsdemux has undergone major refactoring and works more
reliable now and supports more HLS features like trick modes.
Also fragments are pushed downstream while they're downloaded
now instead of waiting for each fragment to finish.
∘ dashdemux and mssdemux are now also pushing fragments downstream
while they're downloaded instead of waiting for each fragment to
finish.
∘ videoflip can automatically flip based on the orientation tag.
∘ openjpeg supports the OpenJPEG2 API.
∘ waylandsink was refactored and should be more useful now. It also
includes a small library which most likely is going to be removed
in the future and will result in extensions to the GstVideoOverlay
interface.
∘ gst-rtsp-server supports SRTP and MIKEY now.
∘ gst-libav encoders are now negotiating any profile/level settings
with downstream via caps.
∘ Lots of fixes for coverity warnings all over the place.
∘ Negotiation related performance improvements.
∘ 800+ fixed bug reports, and many other bug fixes and other
improvements everywhere that had no bug report.
Things to look out for:
• The eglglessink element was removed and replaced by the glimagesink
element.
• The mfcdec element was removed and replaced by v4l2videodec.
• osxvideosink is only available in OS X 10.6 or newer.
• On Android the namespace of the automatically generated Java class
for initialization of GStreamer has changed from com.gstreamer to
org.freedesktop.gstreamer to prevent namespace pollution.
• On iOS you have to update your gst_ios_init.h and gst_ios_init.m in
your projects from the one included in the binaries if you used the
GnuTLS GIO module before. The loading mechanism has slightly changed.
This diff is collapsed.
......@@ -3,7 +3,7 @@ AC_PREREQ([2.69])
dnl initialize autoconf
dnl when going to/from release please set the nano (fourth number) right !
dnl releases only do Wall, cvs and prerelease does Werror too
AC_INIT([GStreamer Bad Plug-ins],[1.5.0.1],[http://bugzilla.gnome.org/enter_bug.cgi?product=GStreamer],[gst-plugins-bad])
AC_INIT([GStreamer Bad Plug-ins],[1.5.1],[http://bugzilla.gnome.org/enter_bug.cgi?product=GStreamer],[gst-plugins-bad])
AG_GST_INIT
......@@ -51,8 +51,8 @@ dnl sets GST_LT_LDFLAGS
AS_LIBTOOL(GST, 501, 0, 501)
dnl *** required versions of GStreamer stuff ***
GST_REQ=1.5.0.1
GSTPB_REQ=1.5.0.1
GST_REQ=1.5.1
GSTPB_REQ=1.5.1
dnl *** autotools stuff ****
......
......@@ -22694,7 +22694,7 @@
<RANGE>>= G_MAXULONG</RANGE>
<FLAGS>rw</FLAGS>
<NICK>packet alignment</NICK>
<BLURB>Number of packets per buffer (padded with dummy packets on EOS) (-1 = auto, 0 = all available packets).</BLURB>
<BLURB>Number of packets per buffer (padded with dummy packets on EOS) (-1 = auto, 0 = all available packets, 7 for UDP streaming).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
......@@ -46264,7 +46264,17 @@
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Path to the control socket</NICK>
<BLURB>The path to the control socket used to control the shared memory transport.</BLURB>
<BLURB>The path to the control socket used to control the shared memory.</BLURB>
<DEFAULT>NULL</DEFAULT>
</ARG>
<ARG>
<NAME>GstShmSrc::shm-area-name</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>r</FLAGS>
<NICK>Name of the shared memory area</NICK>
<BLURB>The name of the shared memory area used to get buffers.</BLURB>
<DEFAULT>NULL</DEFAULT>
</ARG>
......@@ -46461,7 +46471,7 @@
<ARG>
<NAME>GstExclusion::factor</NAME>
<TYPE>guint</TYPE>
<RANGE><= 175</RANGE>
<RANGE>[1,175]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Factor</NICK>
<BLURB>Exclusion factor parameter.</BLURB>
......@@ -47641,7 +47651,7 @@
<ARG>
<NAME>GstFieldAnalysis::block-width</NAME>
<TYPE>guint64</TYPE>
<RANGE></RANGE>
<RANGE>>= 1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Block width</NICK>
<BLURB>Block width for windowed comb detection.</BLURB>
......@@ -68010,3 +68020,263 @@ Gestures in the defined region of interest will emit messages.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstAudioInterleave::channel-positions</NAME>
<TYPE>GValueArray*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Channel positions</NICK>
<BLURB>Channel positions used on the output.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstAudioInterleave::channel-positions-from-input</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Channel positions from input</NICK>
<BLURB>Take channel positions from the input.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_xray::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_xpro::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_twirl::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_tunnel::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_stretch::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_squeeze::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_square::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_sobel::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_sobel::invert</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Invert the colors for sobel effect</NICK>
<BLURB>Invert colors to get dark edges on bright background when using sobel effect.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_sin::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_sepia::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_mirror::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_lumaxpro::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_laplacian::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_laplacian::invert</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Invert the colors for sobel effect</NICK>
<BLURB>Invert colors to get dark edges on bright background when using sobel effect.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_identity::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_heat::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_glow::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_fisheye::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_bulge::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>gleffects_blur::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLEffectsGeneric::effect</NAME>
<TYPE>GstGLEffectsEffect</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Effect</NICK>
<BLURB>Select which effect apply to GL video texture.</BLURB>
<DEFAULT>Do nothing Effect</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLEffectsGeneric::hswap</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Horizontal Swap</NICK>
<BLURB>Switch video texture left to right, useful with webcams.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLEffectsGeneric::invert</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Invert the colors for sobel effect</NICK>
<BLURB>Invert colors to get dark edges on bright background when using sobel effect.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
......@@ -3,11 +3,8 @@ GObject
GstObject
GstAllocator
GstAllocatorSysmem
GstVdpVideoAllocator
GstWlShmAllocator
GstAudioRingBuffer
GstAudioSinkRingBuffer
GstAudioSrcRingBuffer
GstBus
GstClock
GstSystemClock
......@@ -16,12 +13,15 @@ GObject
GstControlSource
GstElement
GstAggregator
GstAudioMixer
GstAudioAggregator
GstAudioInterleave
GstAudioMixer
GstVideoAggregator
GstCompositor
GstGLBaseMixer
GstGLMixer
GstGLMosaic
GstGLVideoMixer
GstAiffMux
GstAiffParse
GstAsfMux
......@@ -32,15 +32,10 @@ GObject
GstFaad
GstGSMDec
GstMpg123AudioDec
GstOpusDec
GstSbcDec
GstSirenDec
GstAudioEncoder
ADPCMEnc
GstFaac
GstGSMEnc
GstOpusEnc
GstSbcEnc
GstSirenEnc
GstVoAacEnc
GstVoAmrWbEnc
......@@ -60,20 +55,14 @@ GObject
GstJpegParse
GstMpeg4VParse
GstMpegvParse
GstOpusParse
GstPngParse
GstVC1Parse
GstBaseSink
GstAudioBaseSink
GstAudioSink
GstOpenALSink
GstDecklinkAudioSink
GstAvdtpSink
GstChecksumSink
GstCurlBaseSink
GstCurlFileSink
GstCurlSshSink
GstCurlSftpSink
GstCurlTlsSink
GstCurlFtpSink
GstCurlHttpSink
......@@ -82,13 +71,13 @@ GObject
GstInterAudioSink
GstInterSubSink
GstInterVideoSink
GstRTMPSink
GstShmSink
GstVideoSink
GstDfbVideoSink
GstFBDEVSink
GstGLImageSink
GstWaylandSink
GstBaseSrc
GstAvdtpSrc
GstDataURISrc
GstFliteTestSrc
GstInterAudioSrc
......@@ -98,16 +87,11 @@ GObject
ladspasrc-noise-so-noise-white
ladspasrc-sine-so-sine-fcac
GstPushSrc
GstAudioBaseSrc
GstAudioSrc
GstOpenalSrc
GstDecklinkAudioSrc
GstDecklinkVideoSrc
GstDvbSrc
GstGLTestSrc
GstMMS
GstNeonhttpSrc
GstRTMPSrc
GstRfbSrc
GstShmSrc
GstVCDSrc
......@@ -115,7 +99,6 @@ GObject
GstAudioFilter
GstAccurip
GstAudioChannelMix
GstBPMDetect
GstChromaprint
GstLADSPAFilter
ladspa-amp-so-amp-mono
......@@ -139,13 +122,30 @@ GObject
GstGLDeinterlace
GstGLDifferenceMatte
GstGLEffects
GstGLEffectsGeneric
gleffects_blur
gleffects_bulge
gleffects_fisheye
gleffects_glow
gleffects_heat
gleffects_identity
gleffects_laplacian
gleffects_lumaxpro
gleffects_mirror
gleffects_sepia
gleffects_sin
gleffects_sobel
gleffects_square
gleffects_squeeze
gleffects_stretch
gleffects_tunnel
gleffects_twirl
gleffects_xpro
gleffects_xray
GstGLFilterApp
GstGLFilterBlur
GstGLFilterCube
GstGLFilterGlass
GstGLFilterLaplacian
GstGLFilterShader
GstGLFilterSobel
GstGLOverlay
GstGLUploadElement
GstIvtc
......@@ -179,23 +179,7 @@ GObject
GstPerspective
GstRotate
GstSquare
GstGrabcut
GstOpencvVideoFilter
GstCvDilateErode
GstCvDilate
GstCvErode
GstCvEqualizeHist
GstCvLaplace
GstCvSmooth
GstCvSobel
GstFaceBlur
GstFaceDetect
GstHanddetect
GstSkinDetect
GstRetinex
GstRsvgOverlay
GstSceneChange
GstSegmentation
GstSimpleVideoMark
GstSimpleVideoMarkDetect
GstSmooth
......@@ -207,11 +191,8 @@ GObject
GstYadif
GstBin
DvbBaseBin
GstA2dpSink
GstAdaptiveDemux
GstDashDemux
GstHLSDemux
GstMssDemux
GstAutoConvert
GstAutoVideoConvert
GstBaseCameraSrc
......@@ -224,7 +205,6 @@ GObject
GstGLSinkBin
GstGLImageSinkBin
GstGLSrcBin
GstHlsSink
GstPipeline
GstCameraBin
GstSDPDemux
......@@ -236,14 +216,11 @@ GObject
GstCompare
GstDVBSubOverlay
GstDVDSpu
GstDisparity
GstEdgeDetect
GstFestival
GstFieldAnalysis
GstFluidDec
GstGDPDepay
GstGDPPay
GstGmeDec
GstInterlace
GstJP2kDecimator
GstJifMux
......@@ -257,58 +234,36 @@ GObject
GstMimDec
GstMimEnc
GstModPlug
GstMotioncells
GstMpeg2enc
GstMpegPSDemux
GstMplex
GstOpencvTextOverlay
GstPcapParse
GstPitch
GstPyramidSegment
GstRTPBaseDepayload
GstRTPOpusDepay
GstRtpH265Depay
GstRTPBasePayload
GstRtpAsfPay
GstRtpH265Pay
GstRtpOPUSPay
GstRawParse
GstAudioParse
GstVideoParse
GstRtpOnvifParse
GstRtpOnvifTimestamp
GstSFDec
GstSegmentClip
GstAudioSegmentClip
GstVideoSegmentClip
GstSpeed
GstSrtEnc
GstSrtpDec
GstSrtpEnc
GstTagMux
GstId3Mux
GstTemplateMatch
GstUvcH264MjpgDemux
GstVideoDecoder
GstLibde265Dec
GstOpenEXRDec
GstOpenJPEGDec
GstOpenh264Dec
GstPnmdec
GstRsvgDec
GstSchroDec
GstVMncDec
GstVdpDecoder
GstVdpMpegDec
GstWebPDec
GstVideoEncoder
GstOpenJPEGEnc
GstOpenh264Enc
GstPnmenc
GstSchroEnc
GstWebpEnc
GstWebvttEnc
GstWildmidi
GstY4mDec
MpegPsMux
MpegTSBase
......@@ -318,11 +273,14 @@ GObject
GstGLContext
GstPad
GstAggregatorPad
GstAudioMixerPad
GstAudioAggregatorPad
GstAudioInterleavePad