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This is needed for bgr* textures backed by eglimages that traditionally used glTextureView() to mediate colorspace conversions, as that approach has been determined to cause format misinterpretation issues. This commit simply adds the capabilty but doesn't enable such manual encode/decode for any uses yet. Signed-off-by: Ryan Neph <ryanneph@google.com> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <!725>
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