Skip to content

GitLab

  • Menu
Projects Groups Snippets
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
  • V virglrenderer
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 73
    • Issues 73
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 43
    • Merge requests 43
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Monitor
    • Monitor
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • virgl
  • virglrenderer
  • Merge requests
  • Open 43
  • Merged 601
  • Closed 198
  • All 842
  • WIP: vrend/shader: add support for separable shaders
    !733 · created Mar 09, 2022 by Italo Nicola
    • 11
    updated Jun 30, 2022
  • ci: Add retrace job
    !843 · created Jun 30, 2022 by Corentin Noël
    • 0
    updated Jun 30, 2022
  • virgl: add support for hardware video acceleration
    !838 · created Jun 21, 2022 by Feng Jiang
    • 27
    updated Jun 30, 2022
  • shader: Handle the created input array like an overlapping array
    !811 · created May 18, 2022 by Gert Wollny   0.10.0   bugfix
    • 8
    updated Jun 29, 2022
  • debug: Introduce "strict" build option
    !814 · created May 22, 2022 by 小田喜陽彦
    • 8
    updated Jun 28, 2022
  • shader: Workaround texture*() GLSL functions for GLES
    !841 · created Jun 27, 2022 by Corentin Noël
    • 3
    updated Jun 27, 2022
  • Shader: Add support for using mediump accuracy
    !796 · created May 04, 2022 by Gert Wollny   feature performance
    • 0
    updated Jun 22, 2022
  • Fixes building of virglrender on win32 when egl enabled on
    !656 · created Dec 05, 2021 by Yonggang Luo
    • 13
    updated Jun 15, 2022
  • ci: remove some tests from flakes / fix a shader emmission
    !816 · created May 25, 2022 by Gert Wollny   ci
    • 1
    updated Jun 14, 2022
  • vrend: Add comments to some obscure operations on vrend_renderer
    !774 · created Apr 01, 2022 by Igor Torrente
    • 9
    updated Jun 14, 2022
  • WIP: DO NOT MERGE: global fencing over per-context fencing
    !501 · created Mar 19, 2021 by Chia-I Wu
    • 60
    updated Jun 13, 2022
  • vtest: Add drm native context support plus fix ASYNC_FENCE_CB
    !805 · created May 15, 2022 by Rob Clark
    • 5
    updated May 18, 2022
  • WIP: venus: update protocol headers
    !807 · created May 17, 2022 by Yiwei Zhang   venus
    • 0
    updated May 17, 2022
  • shader: Make immediate type distinction more obvious
    !779 · created Apr 08, 2022 by Corentin Noël
    • 3
    updated Apr 26, 2022
  • ci: Allow to use forks of mesa
    !768 · created Mar 25, 2022 by Corentin Noël
    • 5
    updated Apr 20, 2022
  • meson: Change the indent style to 2 space for meson.*
    !763 · created Mar 21, 2022 by Yonggang Luo
    • 5
    updated Mar 30, 2022
  • Draft: shader: Unwrap both x and y when using double variable as source.
    !765 · created Mar 23, 2022 by Corentin Noël
    • 0
    updated Mar 23, 2022
  • VK-to-GL: Resource sharing   0 of 2 tasks completed
    !647 · created Nov 10, 2021 by Antonio Caggiano
    • 8
    updated Mar 18, 2022
  • vkr: reduce lock contention in submit_fence and retire_fences
    !731 · created Mar 08, 2022 by Yiwei Zhang   venus
    • 3
    updated Mar 09, 2022
  • meson: upref for new release
    !732 · created Mar 09, 2022 by Gert Wollny
    • 1
    updated Mar 09, 2022
  • Prev
  • 1
  • 2
  • 3
  • Next