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virgl
virglrenderer
Merge requests
Open
44
Merged
601
Closed
199
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844
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Title
ci: Add retrace job
!843
· created
Jun 30, 2022
by
Corentin Noël
0
updated
Jun 30, 2022
ci: Allow to use forks of mesa
!768
· created
Mar 25, 2022
by
Corentin Noël
5
updated
Apr 20, 2022
ci: remove some tests from flakes / fix a shader emmission
!816
· created
May 25, 2022
by
Gert Wollny
ci
1
updated
Jun 14, 2022
debug: Introduce "strict" build option
!814
· created
May 22, 2022
by
小田喜陽彦
8
updated
Jun 28, 2022
Draft: shader: Unwrap both x and y when using double variable as source.
!765
· created
Mar 23, 2022
by
Corentin Noël
0
updated
Mar 23, 2022
Draft: vkr: add multiple timeline support
!718
· created
Feb 22, 2022
by
Ryan Neph
0
updated
Feb 22, 2022
Draft: vrend: Use the right current context when checking queries
!565
· created
Jul 23, 2021
by
Louis-Francis Ratté-Boulianne
5
updated
Aug 16, 2021
Fixes building of virglrender on win32 when egl enabled on
!656
· created
Dec 05, 2021
by
Yonggang Luo
13
updated
Jun 15, 2022
fix symbol 'util_cpu_caps' can not be used when making a shared object
!239
· created
May 19, 2019
by
Hongxu Jia
6
updated
Jun 04, 2019
gallium: Expand libc check to be platform OS check
!267
· created
Aug 07, 2019
by
Ross Burton
1
updated
Feb 01, 2021
gallium: fix build failure on powerpcspe
!54
· created
Oct 12, 2018
by
Elie Tournier
bugfix
waiting-for-changes
3
updated
Oct 24, 2018
meson: Change the indent style to 2 space for meson.*
!763
· created
Mar 21, 2022
by
Yonggang Luo
5
updated
Mar 30, 2022
meson: upref for new release
!732
· created
Mar 09, 2022
by
Gert Wollny
1
updated
Mar 09, 2022
perf: Dump GL cost analysis on guest vs host
!482
· created
Feb 09, 2021
by
Rohan Garg
3
updated
Dec 06, 2021
RFC: vkr: add async roundtrip support
!729
· created
Mar 07, 2022
by
Yiwei Zhang
venus
1
updated
Mar 07, 2022
Shader: Add support for using mediump accuracy
!796
· created
May 04, 2022
by
Gert Wollny
feature
performance
0
updated
Jun 22, 2022
shader: bail out on interp count mismatch
!165
· created
Feb 21, 2019
by
Emil Velikov
2
updated
Feb 22, 2019
shader: Handle the created input array like an overlapping array
!811
· created
May 18, 2022
by
Gert Wollny
0.10.0
bugfix
8
updated
Jul 02, 2022
shader: Make immediate type distinction more obvious
!779
· created
Apr 08, 2022
by
Corentin Noël
3
updated
Apr 26, 2022
shader: set interplants prefix when creating GLSL
!415
· created
Jul 18, 2020
by
Lepton Wu
6
updated
Feb 01, 2021
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