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  • virgl
  • virglrenderer
  • Merge requests
  • Open 32
  • Merged 964
  • Closed 316
  • All 1,312

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  • WIP: shader: limit the max tokens for tgsi
    !76 · created Nov 28, 2018 by Pohsien Wang   master
    • Closed
    • 4
    updated Nov 30, 2018
  • vrend: Fix use-after-free bug with shader programs
    !62 · created Nov 08, 2018 by Gert Wollny   master
    bugfix
    • Closed
    • 4
    updated Nov 30, 2018
  • shader: TXQ: Don't emit swizzle if we query the size of a buffer
    !78 · created Nov 29, 2018 by Gert Wollny   master
    bugfix ready-to-merge
    • Closed
    • 7
    updated Nov 30, 2018
  • Fix fences
    !61 · created Nov 01, 2018 by Gert Wollny   master
    bugfix
    • Closed
    • 13
    updated Nov 30, 2018
  • Fix state tracking
    !71 · created Nov 20, 2018 by Gurchetan Singh   master
    • Closed
    • 24
    updated Dec 10, 2018
  • CI Cleanup
    !74 · created Nov 26, 2018 by Robert Foss   master
    ready-to-merge
    • Closed
    • 10
    updated Dec 11, 2018
  • Enable build for old pkg-config version
    !80 · created Nov 30, 2018 by Elie Tournier   master
    bugfix ready-to-merge
    • Closed
    • 2
    updated Dec 11, 2018
  • vtest: Print segfaults to console
    !82 · created Nov 30, 2018 by Jakob Bornecrantz   master
    ready-to-merge
    • Closed
    • 2
    updated Dec 11, 2018
  • vrend: Check whether a shader type actually exisits before uploading constants
    !81 · created Nov 30, 2018 by Gert Wollny   master
    bugfix ready-to-merge
    • Closed
    • 3
    updated Dec 11, 2018
  • shader: do not leak prefix from previous loop iteration
    !75 · created Nov 28, 2018 by Erik Faye-Lund   master
    bugfix ready-to-merge
    • Closed
    • 9
    updated Dec 12, 2018
  • virglrenderer: bump ops + compare string limits up to 512 bytes
    !85 · created Dec 06, 2018 by Dave Airlie   master
    bugfix ready-to-merge
    • Closed
    • 2
    updated Dec 13, 2018
  • vrend: utilize glBindVertexBuffer when possible
    !84 · created Dec 06, 2018 by Erik Faye-Lund   master
    • Closed
    • 3
    updated Dec 13, 2018
  • vrend: Enable seamless_cube_map for GLES.
    !92 · created Dec 12, 2018 by David Riley   master
    • Closed
    • 1
    updated Dec 13, 2018
  • vrend: drop pointless argument to make_current
    !87 · created Dec 10, 2018 by Erik Faye-Lund   master
    ready-to-merge
    • Closed
    • 3
    updated Dec 13, 2018
  • vrend: cache GL_DRAW_INDIRECT_BUFFER binding
    !90 · created Dec 10, 2018 by Erik Faye-Lund   master
    • Closed
    • 4
    updated Dec 13, 2018
  • vrend: cache blend-dirtiness with patching
    !89 · created Dec 10, 2018 by Erik Faye-Lund   master
    • Closed
    • 4
    updated Dec 13, 2018
  • vrend: Clarify layer size restriction
    !86 · created Dec 07, 2018 by Gurchetan Singh   master
    bugfix
    • Closed
    • 5
    updated Dec 17, 2018
  • WIP: shader: Emit winsys_adjust_y only once per FS shader
    !98 · created Dec 20, 2018 by Gert Wollny   master
    • Closed
    • 0
    updated Dec 20, 2018
  • shader: Emit winsys_adjust_y only once per FS shader
    !95 · created Dec 16, 2018 by Gert Wollny   master
    • Closed
    • 2
    updated Dec 27, 2018
  • virglrenderer: add support for a private pointer in resources.
    !83 · created Dec 05, 2018 by Dave Airlie   master
    feature
    • Closed
    • 1
    • 1
    updated Dec 27, 2018
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