Skip to content
GitLab
Explore
Sign in
Register
virgl
virglrenderer
Merge requests
Open
32
Merged
964
Closed
316
All
1,312
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
WIP: shader: limit the max tokens for tgsi
!76
· created
Nov 28, 2018
by
Pohsien Wang
master
Closed
4
updated
Nov 30, 2018
vrend: Fix use-after-free bug with shader programs
!62
· created
Nov 08, 2018
by
Gert Wollny
master
bugfix
Closed
4
updated
Nov 30, 2018
shader: TXQ: Don't emit swizzle if we query the size of a buffer
!78
· created
Nov 29, 2018
by
Gert Wollny
master
bugfix
ready-to-merge
Closed
7
updated
Nov 30, 2018
Fix fences
!61
· created
Nov 01, 2018
by
Gert Wollny
master
bugfix
Closed
13
updated
Nov 30, 2018
Fix state tracking
!71
· created
Nov 20, 2018
by
Gurchetan Singh
master
Closed
24
updated
Dec 10, 2018
CI Cleanup
!74
· created
Nov 26, 2018
by
Robert Foss
master
ready-to-merge
Closed
10
updated
Dec 11, 2018
Enable build for old pkg-config version
!80
· created
Nov 30, 2018
by
Elie Tournier
master
bugfix
ready-to-merge
Closed
2
updated
Dec 11, 2018
vtest: Print segfaults to console
!82
· created
Nov 30, 2018
by
Jakob Bornecrantz
master
ready-to-merge
Closed
2
updated
Dec 11, 2018
vrend: Check whether a shader type actually exisits before uploading constants
!81
· created
Nov 30, 2018
by
Gert Wollny
master
bugfix
ready-to-merge
Closed
3
updated
Dec 11, 2018
shader: do not leak prefix from previous loop iteration
!75
· created
Nov 28, 2018
by
Erik Faye-Lund
master
bugfix
ready-to-merge
Closed
9
updated
Dec 12, 2018
virglrenderer: bump ops + compare string limits up to 512 bytes
!85
· created
Dec 06, 2018
by
Dave Airlie
master
bugfix
ready-to-merge
Closed
2
updated
Dec 13, 2018
vrend: utilize glBindVertexBuffer when possible
!84
· created
Dec 06, 2018
by
Erik Faye-Lund
master
Closed
3
updated
Dec 13, 2018
vrend: Enable seamless_cube_map for GLES.
!92
· created
Dec 12, 2018
by
David Riley
master
Closed
1
updated
Dec 13, 2018
vrend: drop pointless argument to make_current
!87
· created
Dec 10, 2018
by
Erik Faye-Lund
master
ready-to-merge
Closed
3
updated
Dec 13, 2018
vrend: cache GL_DRAW_INDIRECT_BUFFER binding
!90
· created
Dec 10, 2018
by
Erik Faye-Lund
master
Closed
4
updated
Dec 13, 2018
vrend: cache blend-dirtiness with patching
!89
· created
Dec 10, 2018
by
Erik Faye-Lund
master
Closed
4
updated
Dec 13, 2018
vrend: Clarify layer size restriction
!86
· created
Dec 07, 2018
by
Gurchetan Singh
master
bugfix
Closed
5
updated
Dec 17, 2018
WIP: shader: Emit winsys_adjust_y only once per FS shader
!98
· created
Dec 20, 2018
by
Gert Wollny
master
Closed
0
updated
Dec 20, 2018
shader: Emit winsys_adjust_y only once per FS shader
!95
· created
Dec 16, 2018
by
Gert Wollny
master
Closed
2
updated
Dec 27, 2018
virglrenderer: add support for a private pointer in resources.
!83
· created
Dec 05, 2018
by
Dave Airlie
master
feature
Closed
1
1
updated
Dec 27, 2018
Prev
1
2
3
4
5
6
7
8
…
16
Next