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  • virgl
  • virglrenderer
  • Merge requests
  • Open 36
  • Merged 807
  • Closed 299
  • All 1,142
  • shader: Make immediate type distinction more obvious
    !779 · created Apr 08, 2022 by Corentin Noël
    • 3
    updated Apr 26, 2022
  • vrend: Add comments to some obscure operations on vrend_renderer
    !774 · created Apr 01, 2022 by Igor Torrente
    • 10
    updated Aug 09, 2022
  • Draft: shader: Unwrap both x and y when using double variable as source.
    !765 · created Mar 23, 2022 by Corentin Noël
    • 0
    updated Mar 23, 2022
  • meson: Change the indent style to 2 space for meson.*
    !763 · created Mar 21, 2022 by Yonggang Luo
    • 5
    updated Mar 30, 2022
  • vrend: Introduce external flag to make COPY_TRANSFER3D bidirectional
    !677 · created Jan 13, 2022 by Oleksandr Gabrylchuk
    • 7
    updated Jan 17, 2022
  • VK-to-GL: Resource sharing   0 of 2 checklist items completed
    !647 · created Nov 10, 2021 by Antonio Caggiano
    • 8
    updated Mar 24, 2023
  • Draft: vrend: Use the right current context when checking queries
    !565 · created Jul 23, 2021 by Louis-Francis Ratté-Boulianne
    possibly-obsolete
    • 7
    updated Aug 09, 2022
  • WIP: perf: Switch to percetto for virglrender instrumetation
    !484 · created Feb 11, 2021 by Gert Wollny
    feature
    • 17
    updated Mar 30, 2021
  • perf: Dump GL cost analysis on guest vs host
    !482 · created Feb 09, 2021 by Rohan Garg
    • 3
    updated Dec 06, 2021
  • WIP: RFC: Optimize draw_vbo commands
    !470 · created Jan 26, 2021 by Antonio Caggiano
    • 2
    updated Feb 01, 2021
  • vrend: optimize contiguous iovec reads
    !403 · created Jun 02, 2020 by John Bates
    • 12
    updated Feb 01, 2021
  • WIP: RFC: vtest ARB_buffer_storage
    !401 · created May 28, 2020 by Alexandros Frantzis
    • 1
    • 22
    updated Aug 19, 2020
  • WIP: vrend: Add support for creating contexts with robustness and querying reset state info
    !268 · created Aug 08, 2019 by Gert Wollny
    feature
    • 15
    updated Jul 03, 2022
  • shader: bail out on interp count mismatch
    !165 · created Feb 21, 2019 by Emil Velikov
    • 2
    updated Feb 22, 2019
  • vtest: Add option to catch and return child process exit status
    !109 · created Jan 04, 2019 by Jakob Bornecrantz
    feature waiting-for-changes
    • 3
    updated Feb 01, 2021
  • gallium: fix build failure on powerpcspe
    !54 · created Oct 12, 2018 by Elie Tournier
    bugfix waiting-for-changes
    • 4
    updated Sep 15, 2022
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