Reading gl_TessLevelOuter with swizzle components is not supported
There seems to be instance where the shader code is traslated to read gl_TessLevelOuter by using swizzling instead of array components, but thi sis not supported.
There seems to be instance where the shader code is traslated to read gl_TessLevelOuter by using swizzling instead of array components, but thi sis not supported.