Commit 72d7e173 authored by Jesse Natalie's avatar Jesse Natalie Committed by Marge Bot
Browse files

microsoft/resource_state_manager: Remove unused private variable

Clang detects that this variable is unused. We can re-add it if
we end up needing it but for now let's just remove it.
Reviewed-by: Adam Jackson's avatarAdam Jackson <>
Part-of: <!8248>
parent c11f2f5d
...@@ -146,7 +146,6 @@ struct TransitionableResourceState ...@@ -146,7 +146,6 @@ struct TransitionableResourceState
TransitionableResourceState(ID3D12Resource *pResource, UINT TotalSubresources, bool SupportsSimultaneousAccess) : TransitionableResourceState(ID3D12Resource *pResource, UINT TotalSubresources, bool SupportsSimultaneousAccess) :
m_DesiredState(TotalSubresources), m_DesiredState(TotalSubresources),
m_TotalSubresources(TotalSubresources), m_TotalSubresources(TotalSubresources),
m_currentState(TotalSubresources, SupportsSimultaneousAccess), m_currentState(TotalSubresources, SupportsSimultaneousAccess),
m_pResource(pResource) m_pResource(pResource)
{ {
...@@ -171,7 +170,6 @@ struct TransitionableResourceState ...@@ -171,7 +170,6 @@ struct TransitionableResourceState
private: private:
unsigned m_TotalSubresources; unsigned m_TotalSubresources;
bool m_SupportsSimultaneousAccess;
CCurrentResourceState m_currentState; CCurrentResourceState m_currentState;
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment