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Lucas Stach authored
The RA_EARLY_DEPTH is a depth state and so must be emitted on dirty ZSA, instead of dirty SHADER. Fixes: 785e2707 (etnaviv: Fix disabling early-z rejection on GC7000L) Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Part-of: <mesa/mesa!7396>
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