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Vulkan CTS 1.2.6.1

New tests:
 * Add new tests for VK_EXT_extended_dynamic_state2
 * Vulkan CTS coverage for VK_EXT_ycbcr_2plane_444_formats
 * Tests for VK_EXT_color_write_enable
 * Tests for VK_EXT_vertex_input_dynamic_state
 * Add VK_NV_inherited_viewport_scissor tests

Fixes:
 * Remove too long ray_tracing.build tests
 * Add missing memory barrier between device transfer write and host read
 * Move the hit counting from any hit to closest hit shader stage
 * Use actual pipeline recursion depth when computing stack size
 * Reduce the number of RayQueryExt objects allocated in shader
 * Android: test list change dEQP-VK.glsl.builtin.*
 * Drop unnecessary barrier