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Vulkan CTS 1.2.1.2

Fixes:
 * Fixes missing timeline semaphore checks
 * Fixes sparse snorm tests
 * Fixes timeline sempahore queue flags
 * Fix renderdoc library name on android
 * Fixes descriptor indexing tests
 * Fix incorrect buffer type in some protected memory tests
 * Fix support check for sparse input attachment test
 * Fixes capability checks in subgroup tests
 * Splits protected memory test shaders
 * Stop 10bit formats requiring GL_SRGB encoding
 * Add calls to touchWatchdog()
 * Enable unused AllocationCallbackRecorder
 * Fix multiview dependency access mask for depth stencil attachments
 * Always dynamically lookup egl functions
 * Add missing writes to PointSize in subgroups tests
 * Add missing barriers from device  to host read access
 * Fixes advanced blending tests support check
 * Fixes timeline semaphore test queues
 * Fix image layouts in graphics spirv_assembly tests
 * Fix maxMipMap calculation for images
 * Use float16 precision for testing mediump
 * Clear unused image aspects in buffer to depth/stencil copy tests
 * Split spirv_assembly tests workload
 * Add missing barrier before host access in draw tests
 * Allow not flusing denorms in operands
 * Stop 10bit formats requiring GL_SRGB encoding
 * Do not use 2D array d/s attachment created from 3D texture
 * Fixes clipping tests supported check
 * Force Popen to text mode
 * Ensure alphabetical order of xml attributes
 * Fix Fedora 32 gcc/clang warnings
 * Split spirv_assembly tests workload
 * Add missing barrier to HOST in memory_barrier test
 * Fix wide line rasterization tests
 * Ensure alphabetical order of xml attributes
 * Avoid exceeding maxPerStageResources in descriptor_indexing tests
 * Adds geometry shader check for test
 * Remove event tests which use illegal behaviour
 * Fixes FDM subsampled tests
 * Prevent odd width single plane 422 images in dEQP-VK.ycbcr.query.*
 * Add memory barrier to fragment shader interlock tests.
 * Fix framework for R64 int images test
 * Add missing extensions VK_GOOGLE
 * Remove event tests which use illegal behaviour
 * Update SPIR-V Tools, Headers
 * Fix invalid SPIR-V in GraphicsFuzz tests
 * remove opconstantnull physical storage pointer tests
 * Half-float texture interpolation tolerance is too small.
 * Use vkBindImageMemory2 to bind disjoint images
 * Fixes 16bit storage check in spirv_assembly tests
 * More vertex-invocation fixes for synchronisation tests
 * Allow not flusing denorms in operands