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OpenGL ES CTS 3.2.6.2

New tests:
 * Add texture specification test for GL_OES_texture_half_float.

Fixes:
 * oglcts-runner: Include cstdlib in glcTestRunnerMain
 * Use shader to calculate sample point
 * Reset texture data to 0 after each 16 iterations to avoid overflow
 * framework: fix deinitSession when using waiver xml
 * ANGLE waiver for GLES XFB array element capture
 * Modify/add GLES XFB tests without element capture
 * Waiver for wide-line attribute interpolation
 * Add support for waiver mechanism to cts-runner
 * Fix broken layout binding tests
 * Add formats support in nearest_edge tests
 * Offset tris from fragments for triangle tests
 * Fix pixel pack/unpack in nearest edge tests
 * OpenGL ES: Use shader storage alignment
 * Fix use of invalid HALF_FLOAT enum
 * Fix invalid combinations for texture/copy on ES2 driver
 * Use unsized internal format in KHR-GLES2.texture_3d.[copy_sub_image|framebuffer_texture].rgba8
 * Fix invalid parameter for GLES 2.0
 * Fix invalid combinations for texture/copy on ES2 driver
 * Migrate deRoundUp32 to deInt32.h
 * Add waiver info to log sessionInfo
 * Waiver mechanism
 * gl4cComputeShaderTests: correct conversion
 * Fix expected errors for some DSA functions
 * Test nearest sampling edge cases for OpenGL(ES)
 * Cast to deUintptr instead
 * Cast pointer to uintptr_t instead of long
 * OpenGL ES CTS fixes for passing on WGL
 * add a check about "astc_hdr"
 * Fix interface mismatch in case "spirv_validation_capabilities_test"
 * Make sure readpixels work with 16bit fixed point surfaces
 * Fix tests to work with pre-GL4 drivers
 * Fix type casts in CheckMax
 * OpenGL ES: Use shader storage alignment
 * Migrate deRoundUp32 to deInt32.h
 * Fix compiler warning
 * Generate a non-zero exit code on test failure
 * Correct link dependency for glc subgroups library
 * Fix geometry shader limits regarding available image units
 * Remove tests that check non-zero values for reservedMustBeZero on all APIs
 * Replace imageAtomicExchange with imageAtomicCompSwap in vertex shader
 * Fix use of invalid HALF_FLOAT enum
 * Remove tests that check non-zero values for reservedMustBeZero after GL 4.2
 * Don't check color outcome for tests that expect undefined behaviour
 * GL43: Use zero for DrawArraysIndirectCommand reserved field
 * Fix random bool generation in GL subgroup tests
 * Use unsized internal format in KHR-GLES2.texture_3d.[copy_sub_image|framebuffer_texture].rgba8
 * Use GL_MAX_3D_TEXTURE_SIZE_OES when testing textures 3D
 * Fix texture_size_promotion failures with OpenGL 3.1