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OpenGL ES CTS 3.2.3.2

Fixes:
 * Remove dEQP-GLES31.*vertex_array.*_invalid_map tests
 * Check for tessellation/geometry extensions being exposed
 * Add RENDERBUFFER_VALID bit to R8, RG8 definition
 * Report Android extension pack tests as not supported
 * Query MAX_DRAW_BUFFERS if NV_draw_buffers is supported
 * Add triangle edge guardband for Tex2D lookup diff
 * Skip OOB SSBO fragment tests for ES3.1 GPUs
 * Ignore A channel in EGL RGB5_A1 clear color tests
 * Fix 'verification' spell in enhanced_layouts