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OpenGL CTS 4.6.0.2

Fixes:
 * CoverageGL21 does not reset GL_READ_BUFFER for FBO test
 * Use non-arrayed varying name for TCS blocks
 * Add screenLayout to AndroidManifest configChanges
 * Scale texture sizes to fit within available memory
 * Free framebuffer objects after use.
 * Do not expect TCS shader with XFB variables to fail linkging in GL
 * bufSize of glGetInternalformativ does not follow spec
 * Fix resource leaks in arrays_of_arrays
 * Don't used a fragment output in the shader storage buffer object test
 * TextureBarrier required for texture_view.coherency
 * Interface mismatch in KHR-GL45.enhanced_layouts.xfb_block_stride
 * Format mismatch between bound texture and image layout specifier
 * Max compiler threads only specifies a suggestion
 * Exclude texture_view.view_classes
 * Sparse Texture tests not following spec
 * Wrong shaders in glcParallelShaderCompileTests.cpp
 * Fixes wrong MIN_MAP_BUFFER_ALIGNMENT limit
 * This change fixes an issue in BindBufferOffsetEXT
 * Added glViewport(0,0,2,2) call to TestRenderToStencil() and TestBlitStencil() functions
 * Scale cubemap size to fit memory limits
 * Remove references to not existing directory from CMakeLists
 * Fix the precision of shader structure test
 * Fixes copy_tex_image_conversions_forbidden