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    • Samuel Pitoiset's avatar
      radv: implement VK_KHR_shader_float_controls · 7c50214a
      Samuel Pitoiset authored
      
      
      This exposes what's required for DX and this is what we already
      configure. The driver flushes denorms for FP32 and preserves them
      for FP16/FP64. Note that we can't allow both preserving and
      flushing denorms because this won't work for merged shaders. This
      will require LLVM to update the float mode register to make it work.
      
      Only enabled on GFX8+ with the LLVM path because it's untested on
      previous chips and ACO doesn't support it.
      
      This extension is required for SPIRV 1.4.
      Signed-off-by: Samuel Pitoiset's avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
      Reviewed-by: Bas Nieuwenhuizen's avatarBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
      7c50214a
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