1. 09 Dec, 2016 1 commit
  2. 07 Dec, 2016 2 commits
  3. 07 Nov, 2016 1 commit
  4. 03 Nov, 2016 1 commit
  5. 18 Oct, 2016 1 commit
  6. 06 Sep, 2016 1 commit
  7. 15 Aug, 2016 2 commits
  8. 03 Aug, 2016 2 commits
  9. 22 Jul, 2016 2 commits
  10. 01 Jul, 2016 1 commit
  11. 27 Jun, 2016 1 commit
  12. 22 Jun, 2016 1 commit
    • Matthew Waters's avatar
      qmlglsink: add win32 support · 3be4b85a
      Matthew Waters authored
      The current state of c++ ABI's on Window's and Gst's/Qt's conflicting
      mingw builds means that we cannot use mingw for building the qt plugin.
      
      Instead, a qmake .pro file is provided that is expected to be used with the
      msvc binaries provided by Qt like so:
      
      (with the PATH environment variable containing the path to the qt biniaries
      and PKG_CONFIG_PATH containing the path to GStreamer modules)
      cd /path/to/sources/gst-plugins-bad/ext/qt
      qmake -tp vc
      
      Then open the resulting VS project and build the library.  Then
      
      cp debug/libgstqtsink.dll /path/to/prefix/lib/gstreamer-1.0/libgstqtsink.cll
      
      https://bugzilla.gnome.org/show_bug.cgi?id=761260
      3be4b85a
  13. 15 Jun, 2016 4 commits
  14. 24 Mar, 2016 1 commit
  15. 03 Mar, 2016 1 commit
  16. 24 Feb, 2016 1 commit
  17. 22 Feb, 2016 1 commit
  18. 01 Feb, 2016 1 commit
  19. 27 Jan, 2016 1 commit
  20. 15 Jan, 2016 1 commit
  21. 16 Dec, 2015 1 commit
    • Nicolas Dufresne's avatar
      qtsink: Add configured GL cflags to the build · 0e6a8838
      Nicolas Dufresne authored
      We don't directly link to GL in the element, though we use GL headers.
      For this reason we need to include the proper GL headers path. This
      prevent this element from using a different GL header then libgstgl.
      0e6a8838
  22. 14 Dec, 2015 1 commit
    • Matthew Waters's avatar
      glmemory: base classify and add the pbo memory on top · 28d088fa
      Matthew Waters authored
      The base class is useful for having multiple backing memory types other
      than the default.  e.g. IOSurface, EGLImage, dmabuf?
      
      The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
      to manage the PBO memory.
      
      This also moves the format utility functions into their own file.
      28d088fa
  23. 20 Nov, 2015 2 commits
  24. 19 Nov, 2015 1 commit
  25. 19 Oct, 2015 1 commit
  26. 02 Oct, 2015 1 commit
  27. 29 Sep, 2015 1 commit
  28. 28 Sep, 2015 4 commits
  29. 10 Sep, 2015 1 commit