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Timothy Arceri
mesa
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intel_ci
8b428b87
·
nir: more aggressively remove in loop during partial unroll
·
Apr 25, 2024
mesa/mesa!9552
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merge_terminators
8b428b87
·
nir: more aggressively remove in loop during partial unroll
·
Apr 25, 2024
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fix_loop_remove
f8de1699
·
glsl: fix remove_dead_functions()
·
Apr 12, 2024
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nir_resize_tes_inputs
f60956d0
·
glsl: move check_explicit_uniform_locations() to NIR linker
·
Apr 06, 2024
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fix_copy_deref_of_blocks
74534397
·
glsl: split var copies before lowering named interfaces
·
Feb 20, 2024
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test
1efb8d0b
·
Revert "ci: Enable GALLIUM_DUMP_CPU=true only in the clang job"
·
Feb 12, 2024
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parameter-visitor
45ce04ca
·
glsl: ir_function_param_visitor::visit_enter always true condition
·
Sep 05, 2023
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nir_linker_test
0ec714ae
·
st/glsl: merge st_glsl_to_ir.cpp with st_glsl_to_nir.cpp
·
Jul 05, 2023
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nir_linker_more_v3
cb62cf6c
·
test
·
Jun 29, 2023
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nir_linker_nore_nir
05086984
·
glsl: remove glsl ir optimisation loop from linker
·
Jun 22, 2023
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tree_height_reduction_v4
dcbf3b0d
·
enable min max
·
Mar 29, 2023
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dual_level_cache
c107f5ba
·
radv: make use of dual layer disk cache
·
Mar 01, 2023
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glsl-lower-vector-insert
c485d9b8
·
glsl: Move lower_vector_insert to GLSL-to-NIR.
·
Feb 23, 2023
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glsl-u2f-precision
7857e6a4
·
glsl: Fix precision of type conversions.
·
Feb 23, 2023
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nir_matrix_mul_opts
e20405fa
·
glsl: remove reassociate multiplication of mat*mat*vec
·
Feb 23, 2023
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add_gatherinfo
7650d7f6
·
st_glsl_to_nir: call nir_shader_gather_info() when needed
·
Jan 23, 2023
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fix_hotline
98de02ee
·
Revert "radeonsi: enable glthread by default"
·
Jan 10, 2023
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tree_height_reduction_v3
5e6f1147
·
comment out unused vars for testing
·
Oct 11, 2022
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loop_partial_unroll
be83d709
·
radeonsi: enable partial_unroll_inside_loop()
·
Sep 13, 2022
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out_of_bounds_fix
e144ba33
·
nir: improve out of bounds array access elimination
·
Sep 09, 2022
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