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Alyssa Rosenzweig authored
With a special flag, texture descriptors can include custom stride(s). We haven't seen a case of this used for mipmaps/cubemaps, so it's not clear how that will be encoded, but this dumps correctly for single one-level 2D textures. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
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