Commit f880b6d4 authored by Frediano Ziglio's avatar Frediano Ziglio

spice-widget-egl: Declare and initialise "tex" and "verts" shortly

Just syntax change.
Reduce code to initialise these matrices.
Signed-off-by: Frediano Ziglio's avatarFrediano Ziglio <fziglio@redhat.com>
Acked-by: default avatarVictor Toso <victortoso@redhat.com>
parent 902cf95e
Pipeline #50561 passed with stage
in 4 minutes and 20 seconds
......@@ -489,33 +489,19 @@ client_draw_rect_tex(SpiceDisplay *display,
float x, float y, float w, float h,
float tx, float ty, float tw, float th)
{
float verts[4][4];
float tex[4][2];
verts[0][0] = x;
verts[0][1] = y;
verts[0][2] = 0.0;
verts[0][3] = 1.0;
tex[0][0] = tx;
tex[0][1] = ty;
verts[1][0] = x + w;
verts[1][1] = y;
verts[1][2] = 0.0;
verts[1][3] = 1.0;
tex[1][0] = tx + tw;
tex[1][1] = ty;
verts[2][0] = x;
verts[2][1] = y + h;
verts[2][2] = 0.0;
verts[2][3] = 1.0;
tex[2][0] = tx;
tex[2][1] = ty + th;
verts[3][0] = x + w;
verts[3][1] = y + h;
verts[3][2] = 0.0;
verts[3][3] = 1.0;
tex[3][0] = tx + tw;
tex[3][1] = ty + th;
GLfloat tex[4][2] = {
{ tx, ty },
{ tx + tw, ty },
{ tx, ty + th },
{ tx + tw, ty + th },
};
GLfloat verts[4][4] = {
{ x, y, 0.0, 1.0 },
{ x + w, y, 0.0, 1.0 },
{ x, y + h, 0.0, 1.0 },
{ x + w, y + h, 0.0, 1.0 },
};
draw_rect_from_arrays(display, verts, tex);
}
......
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