Vulkan CTS 1.2.6.1 New tests: * Add new tests for VK_EXT_extended_dynamic_state2 * Vulkan CTS coverage for VK_EXT_ycbcr_2plane_444_formats * Tests for VK_EXT_color_write_enable * Tests for VK_EXT_vertex_input_dynamic_state * Add VK_NV_inherited_viewport_scissor tests Fixes: * Remove too long ray_tracing.build tests * Add missing memory barrier between device transfer write and host read * Move the hit counting from any hit to closest hit shader stage * Use actual pipeline recursion depth when computing stack size * Reduce the number of RayQueryExt objects allocated in shader * Android: test list change dEQP-VK.glsl.builtin.* * Drop unnecessary barrier