OpenGL ES CTS 3.2.3.2 Fixes: * Remove dEQP-GLES31.*vertex_array.*_invalid_map tests * Check for tessellation/geometry extensions being exposed * Add RENDERBUFFER_VALID bit to R8, RG8 definition * Report Android extension pack tests as not supported * Query MAX_DRAW_BUFFERS if NV_draw_buffers is supported * Add triangle edge guardband for Tex2D lookup diff * Skip OOB SSBO fragment tests for ES3.1 GPUs * Ignore A channel in EGL RGB5_A1 clear color tests * Fix 'verification' spell in enhanced_layouts