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  • Seungha Yang's avatar
    nvenc: Refactor internal buffer managing structures · 2df28cf1
    Seungha Yang authored
    Store each input (i.e., NV_ENC_INPUT_PTR or openGL related structure
    depending on input type) and output (i.e.,NV_ENC_OUTPUT_PTR) in one
    container instead of seperate storage, since input and output must
    be mapped one by one. This can simplify code more.
    2df28cf1