Commit 0f5fdaf6 authored by Michel Dänzer's avatar Michel Dänzer Committed by Keith Packard

glamor: Make sure glamor_egl_close_screen wraps glamor_close_screen

The other way around fails to destroy the screen pixmap EGL image:

==1782== 80 (32 direct, 48 indirect) bytes in 1 blocks are definitely lost in loss record 981 of 2,171
==1782==    at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==1782==    by 0xF9D4BD2: dri2_create_image_from_dri (egl_dri2.c:1264)
==1782==    by 0xF9D4BD2: dri2_create_image_dma_buf (egl_dri2.c:1764)
==1782==    by 0xF9D4BD2: dri2_create_image_khr (egl_dri2.c:1798)
==1782==    by 0xF9C7937: eglCreateImageKHR (eglapi.c:1494)
==1782==    by 0x85D5655: _glamor_egl_create_image (glamor_egl.c:134)
==1782==    by 0x85D5655: glamor_egl_create_textured_pixmap (glamor_egl.c:302)
==1782==    by 0x85D579B: glamor_egl_create_textured_screen (glamor_egl.c:225)
==1782==    by 0xC1BE05D: radeon_glamor_create_screen_resources (radeon_glamor.c:67)
==1782==    by 0xC1B6153: RADEONCreateScreenResources_KMS (radeon_kms.c:258)
==1782==    by 0x4B2105: xf86CrtcCreateScreenResources (xf86Crtc.c:709)
==1782==    by 0x43C823: dix_main (main.c:223)
==1782==    by 0x6CFAB44: (below main) (libc-start.c:287)
Signed-off-by: Michel Dänzer's avatarMichel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard's avatarKeith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard's avatarKeith Packard <keithp@keithp.com>
parent c8d4c0a2
......@@ -424,6 +424,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_set_debug_level(&glamor_debug_level);
glamor_priv->saved_procs.close_screen = screen->CloseScreen;
screen->CloseScreen = glamor_close_screen;
/* If we are using egl screen, call egl screen init to
* register correct close screen function. */
if (flags & GLAMOR_USE_EGL_SCREEN) {
......@@ -433,9 +436,6 @@ glamor_init(ScreenPtr screen, unsigned int flags)
goto fail;
}
glamor_priv->saved_procs.close_screen = screen->CloseScreen;
screen->CloseScreen = glamor_close_screen;
glamor_priv->saved_procs.create_screen_resources =
screen->CreateScreenResources;
screen->CreateScreenResources = glamor_create_screen_resources;
......
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