Commit 448fc3ea authored by Emma Anholt's avatar Emma Anholt
Browse files

v3d: Fill in the ignored segment size fields to appease new simulator.

We are assured that the input segment size field is ignored for
!separate_segs mode, and now the simulator wants an in-range value set
regardless of whether it's functionally ignored or not.
parent af06963d
......@@ -261,9 +261,11 @@ v3d_emit_gl_shader_state(struct v3d_context *v3d,
v3d->prog.vs->prog_data.vs->separate_segments;
shader.coordinate_shader_input_vpm_segment_size =
v3d->prog.cs->prog_data.vs->vpm_input_size;
v3d->prog.cs->prog_data.vs->separate_segments ?
v3d->prog.cs->prog_data.vs->vpm_input_size : 1;
shader.vertex_shader_input_vpm_segment_size =
v3d->prog.vs->prog_data.vs->vpm_input_size;
v3d->prog.vs->prog_data.vs->separate_segments ?
v3d->prog.vs->prog_data.vs->vpm_input_size : 1;
shader.coordinate_shader_output_vpm_segment_size =
v3d->prog.cs->prog_data.vs->vpm_output_size;
......
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